Our design took on a new look and slightly new system after the group meeting we held after the Week 08 tutorial. As the user approaches the bus they have several ways of finding information.
Note: At the moment the design uses the inbuilt GPS in a bus coupled with twitter (each bus number has its own twitter page) which send tweets every time it leaves a stop on-route.
Firstly they can scan and slide their GO Card down the bus route, to their desired destination, which is lined with RGB LED’s (a different colour for each bus number). The quickest route will be shown by the LED’s along the route and the bus number will be displayed for the driver so he/she knows if to stop or not. The LED’s along the route will then go through a flash sequence followed by a new measuring system that shows how far the soonest bus going to their destination is away from their stop. The bus stops are represented by push buttons along the route which is another way for users to choose their destination.
Using the GO Card systems users can also gauge how full a particular bus is with the bus icons on the right of the interface. The squares are backed with LED’s and indicate how full a bus is in increments of 25%. The interface also houses a twitter feed of the busses on the particular route, which will work along with the LED’s to give a more accurate system of tracking busses.
We Endeavour to design a universal system which is why we are including multiple variations of interaction. Brail is already going to be included on the bus stop buttons, so a blind person could flag down a bus driver quite easily. One concept we discussed was to give blind people as much information as a visually able person by placing a dynamic texture above the LED’s along the route so they could feel how far away the bus is by feeling down the route (along the lit LED’s and raised the texture) to the position of the bus (to the last lit LED and the beginning of the low texture) in relation to their stop.
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