
A complete version of the inputs vs outputs for the interactive bus stop.




The solution was simplifying the bus map to something linear, in this case suspending a strip of LED’s on a chain inside a translucent piece of PVC pipe which, when lit up, represent the position of the closest bus. The stops are represented by outer rings along the length of the tube. The design is self sufficient and is powered by pulling down on the chain connected to the LED’s which feeds off a spring loaded rotary generator at the top the tube. So when the chain is pulled down by the user, (the chain is spring loaded so would then travel back up the tube) the generator sends power to the appropriate LED/s showing where the bus is in relation to the stops along the route. 
One interesting idea from Patrick was a pair of pendulums for two users wishing to communicate with each other. Each user would have one of the identical pendulums which have a series of messages arranged as pie shapes on a circular base that the pendulum, if tilted the right way, can point to. The two pendulums mimic each other via some sort of wireless system connected to step motors in the base so both users can interact with the messages at any given time.
Another idea helped along by a tutor Tim, was the virtual handshake experience. We discussed observations regarding giving and receiving handshakes and the importance the handshake has on social interactions, particularly when you meet someone for the first time. From these observations spawned the concept of the handshake booth, where a user could give a virtual handshake to another user anywhere in the world and receive the same pressure and style of shake on their hand as though they were shaking the users hand in person. This was a purely conceptual idea and to construct a prototype would mean all sorts of restrictions on ability, and also technology availability that would be needed for the final design.Ned Raines